I am not easily impressed by the technical aspects of graphics in computer games, but every few years a game comes along that really blows me away. In 1993 it was Doom, in 1995 it was Descent, in 1996 it was Quake, in 1999 it was Quake 3, in 2004 it was Doom 3 (and [...]
-
Recent Posts
-
Recent Comments
- Best Practices to Consider When Using a Version Control Tool | Version Control Notes on Best Practices for Version Control
- naplan on Best Practices for Version Control
- Looking for an IT job? What your resume should have? | Atlassoft Blog on Writing a Good Technical Résumé/CV
- Andreas Grech on Writing a Good Technical Résumé/CV
- Diego Vieira on Best Practices for Version Control
-
Categories
- about (2)
- agile development (1)
- best practices (2)
- hacking (1)
- hardware (1)
- internet (1)
- multimedia (1)
- programming (13)
- psychology (3)
- software (1)
- technology (4)
- wincue (2)
- writing (1)