Tag Archives: games

Looking Forward to the Future of Gaming Graphics

I am not easily impressed by the technical aspects of graphics in computer games, but every few years a game comes along that really blows me away. In 1993 it was Doom, in 1995 it was Descent, in 1996 it was Quake, in 1999 it was Quake 3, in 2004 it was Doom 3 (and […]

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A Tribute to Snake

In the history of computer games, I think Snake might be one of the most cloned games ever. At least, it has always been my favorite game to implement when learning a new programming langauge or trying a new platform. To me, Snake is the “Hello, World” of game programming. Even though other classics like […]

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