Category Archives: technology

JavaZone 2010: What Clouds Are Out There and Which Do You Need?

Last month, I attended JavaZone 2010 (as I did last year). This year I presented a short lightning talk on cloud computing, giving a brief overview of what cloud services are available for software developers and what they can be used for. Unfortunately, I can’t find the video stream online (I suspect there were some […]

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Writing a Good Technical Résumé/CV

From time to time people ask me to help them write a résumé for a job application or review their CV. I have also noticed the topic popping up elsewhere, so I decided to write down some of my general advice and recommendations for everyone to see (and discuss). These guidelines are intended for programmers, […]

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How Important Is Your Keyboard?

As a programmer I spend a significant amount of my time punching keys on a keyboard while writing code, and even documentation. Over the years I have also accumulated a wide variety of shortcut key combinations that I use for everyday tasks. Because of this, a keyboard’s layout and physical design is very important to […]

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Looking Forward to the Future of Gaming Graphics

I am not easily impressed by the technical aspects of graphics in computer games, but every few years a game comes along that really blows me away. In 1993 it was Doom, in 1995 it was Descent, in 1996 it was Quake, in 1999 it was Quake 3, in 2004 it was Doom 3 (and […]

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On the Future of WinCue

Some of you may wonder, what happened to WinCue? The web site has not been updated for over four years, and there has been no activity whatsoever on the SourceForge project. I recently received an e-mail from a user who wanted to report a bug. Here’s my reply: Date: Thu, 10 Apr 2008 11:16:27 +0200 […]

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